Public log

unreal-engine-mcp-server

EngineWire: an MCP server and Unreal Editor plugin that let AI assistants build in Unreal Engine 5.0-5.8: levels, Blueprints, UI, materials, effects and more.

npm · fingerprint 9543cfcb4a300bab7071f3f0 · repository · RSS

1tools
2recorded versions
57dtracked
changed 2d ago

What changed

Changed 2026-10-28 13:03 UTC

1 tool added, 23 tools removed.

+ tool added: unreal

tool removed: animation_physics

tool removed: build_environment

tool removed: control_actor

tool removed: control_editor

tool removed: inspect

tool removed: manage_ai

tool removed: manage_asset

tool removed: manage_audio

tool removed: manage_blueprint

tool removed: manage_character

tool removed: manage_combat

tool removed: manage_effect

tool removed: manage_gas

tool removed: manage_geometry

tool removed: manage_interaction

tool removed: manage_inventory

tool removed: manage_level

tool removed: manage_level_structure

tool removed: manage_networking

tool removed: manage_pcg

tool removed: manage_sequence

tool removed: manage_tools

tool removed: system_control

Current tools

Show all 1 tool fingerprints
unreal
f5d8094cffd5c705

Watch this server yourself

If you run this server, put the proxy in front of it. It pins these exact fingerprints on first connect and stops the session if they move.

npx -y mcp-pin@0.2.3 -- <your unreal-engine-mcp-server command>

Or subscribe to this page's RSS feed to be told when it changes.

Badge

mcp-pin status badge for unreal-engine-mcp-server

The badge states one fact about time and nothing else. It never claims a server is safe.

[![mcp-pin](https://mcp-pin.gautamkhosla.com/badge/e5aba84f70ecf946.svg)](https://mcp-pin.gautamkhosla.com/servers/e5aba84f70ecf946.html)