unreal-engine-mcp-server
EngineWire: an MCP server and Unreal Editor plugin that let AI assistants build in Unreal Engine 5.0-5.8: levels, Blueprints, UI, materials, effects and more.
npm · fingerprint 9543cfcb4a300bab7071f3f0 · repository · RSS
What changed
Changed 2026-10-28 13:03 UTC
1 tool added, 23 tools removed.
+ tool added: unreal
tool removed: animation_physics
tool removed: build_environment
tool removed: control_actor
tool removed: control_editor
tool removed: inspect
tool removed: manage_ai
tool removed: manage_asset
tool removed: manage_audio
tool removed: manage_blueprint
tool removed: manage_character
tool removed: manage_combat
tool removed: manage_effect
tool removed: manage_gas
tool removed: manage_geometry
tool removed: manage_interaction
tool removed: manage_inventory
tool removed: manage_level
tool removed: manage_level_structure
tool removed: manage_networking
tool removed: manage_pcg
tool removed: manage_sequence
tool removed: manage_tools
tool removed: system_control
Current tools
Show all 1 tool fingerprints
Watch this server yourself
If you run this server, put the proxy in front of it. It pins these exact fingerprints on first connect and stops the session if they move.
npx -y mcp-pin@0.2.3 -- <your unreal-engine-mcp-server command>
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